JeVois  1.21
JeVois Smart Embedded Machine Vision Toolkit
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GPUprogram.H
Go to the documentation of this file.
1// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
2//
3// JeVois Smart Embedded Machine Vision Toolkit - Copyright (C) 2016 by Laurent Itti, the University of Southern
4// California (USC), and iLab at USC. See http://iLab.usc.edu and http://jevois.org for information about this project.
5//
6// This file is part of the JeVois Smart Embedded Machine Vision Toolkit. This program is free software; you can
7// redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software
8// Foundation, version 2. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
9// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
10// License for more details. You should have received a copy of the GNU General Public License along with this program;
11// if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
12//
13// Contact information: Laurent Itti - 3641 Watt Way, HNB-07A - Los Angeles, CA 90089-2520 - USA.
14// Tel: +1 213 740 3527 - itti@pollux.usc.edu - http://iLab.usc.edu - http://jevois.org
15// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
16/*! \file */
17
18#pragma once
19
21
22namespace jevois
23{
24 //! Simple class to load and compile some OpenGL-ES program
26 {
27 public:
28 //! Constructor, loads and compiles the program, assigns it a program ID
29 /*! If shader names start with a #, assume they are code, otherwise filenames. */
30 GPUprogram(char const * vertex_shader, char const * fragment_shader);
31
32 //! Destructor, deletes the program from OpenGL and frees up the ID
34
35 //! Get the program ID so we can tell OpenGL to use this program
36 GLuint id() const;
37
38 private:
39 GPUshader itsVertexShader;
40 GPUshader itsFragmentShader;
41 GLuint itsId;
42 };
43} // namespace jevois
44
Simple class to load and compile some OpenGL-ES program.
Definition GPUprogram.H:26
GLuint id() const
Get the program ID so we can tell OpenGL to use this program.
Definition GPUprogram.C:57
~GPUprogram()
Destructor, deletes the program from OpenGL and frees up the ID.
Definition GPUprogram.C:45
Simple class to load and compile some OpenGL-ES shader code.
Definition GPUshader.H:26
Main namespace for all JeVois classes and functions.
Definition Concepts.dox:2